Name: Bind Spirit
Type: Forbidden
Transmutation Circle: 4 rounds to draw; Uninterrupted circle. Must be drawn with blood.
Craft Circle: dc 36
Learn DC: 80
Effect: This binds a recently fallen soul to a set of armor. This allows the fallen soul to become the "spirit bound armor class". Upon success, the fallen soul loses all previous class feats, skills and abilities. If the alchemy fails, soul is lost forever. (perma death).
Name: Cure Wound
Type: Human Transmutation, Forbidden
Transmutation Circle: 2 rounds to draw
Craft Circle: dc 26
Learn DC: 75
Effect: This manipulates the human form and closes wounds, effectively healing the target. This heals 2d8 health.
Name: Bring Back The Dead
Type: Human Transmutation, Extremely Forbidden
Transmutation Circle: 6 rounds to draw;Uninterrupted circle
Craft Circle: dc 40
Learn DC: 90
Effect: This is used to bring back someone who died. (it is destined to fail, however, and will end up making a Homunculus. Upon creating the Homunculus, a part of you is given in the equal exchange. (This can be rped however). It will give a permanent -4 to rolls however.
Name: Create Chimera
Type: Human Transmutation, Extremely Forbidden
Transmutation Circle: 4 rounds to draw;Uninterrupted circle
Craft Circle: dc 36
Learn DC: 80
Effect: Creating a Chimera is combining two creatures to make one. When this is used, the person it is used upon becomes the Chimera class.